登录

  • 登录
  • 忘记密码?点击找回

注册

  • 获取手机验证码 60
  • 注册

找回密码

  • 获取手机验证码60
  • 找回
毕业论文网 > 外文翻译 > 设计学类 > 环境设计 > 正文

老年人三键网关智能家居接口(TrueSmartface):设计、开发和部署外文翻译资料

 2023-02-07 10:02  

Nanjing Tech University

毕业设计英文资料翻译

Translation of the English Documents for Graduation Design

英文原文:

Three-button gateway smart home interface (TrueSmartface) for elderly: Design, development and deployment

Sugam Sharma,Johnny Wong b

a Center for Survey Statistics and Methodology, Iowa State University, Ames, IA, U
b Department of Computer Science, Iowa State University, Ames, IA, USA c Founder amp; CEO, eFeed-Hungers.comTM, USA

Abstract

With the growing age, the older adults experience gradual health, physical as well cognitive, declining. Oftentimes, the degree of developed health concerns is severe enough for the inevitable need of most likely a permanent caregiver or resource-rich but overly expensive assisted or nursing facility. The increasingly technical richness of the science advancements helps elevate at least most aspects of human life and the existence of smart home is one such outcome that has attained popularity, maturity and acceptability over the short period of time, especially in the communities of seniors, where it promises them an independent daily living. The smart home is an intelligent, technical, and automated cyber- physical infrastructure, which consists of a number of appliances and devices embedded or attached in physical environment. Some of them will be contextually-triggered, however, there is also a potential need for an efficient interface (graphical or non-graphical) to operate some. The design of such graphical interfaces is not so rudimentary, rather ought to be a comprehensive human-centered design that imposes very minimal physical and cognitive stress on a senior inhabitant. In this research work, we design and develop one such graphical interface (apt for desktop, laptop and mobile devices), which is based on some newly devised hypotheses, validated through literature and informal surveys. At every stage of the design, a three-button constraint is precisely persevered and the interface is successfully deployed into the Smart Home Lab at Iowa State University.

1. Introduction

As people, especially the baby-boomers [41] age, they begin to experience and suffer the gradual deterioration in their physical, hearing, visual and cognitive abilities. It becomes extremely essen- tial at one point of time for them to have the long-term nursing care or permanent caregiver, which are not often cost-effective choices and remain unaffordable largely. Additionally, there are people, who believe in aging in place [26] concept and choose to stay at home, when aging. To accommodate and address the above stated concerns, the concept of smart home [17] technology has evolved as an intermediary, effective, affordable, and sustainable solution that has garnered greater popularity and wider acceptance in aging communities in short period. Smart home aids aging in place and assists seniors in their independent daily living; smart home provides a greater number of facilities to older inhabitants having severe impairments at the substantially reduced financial stress such as continuous monitoring, emergency assistance and response, fall prevention and detection, reminder notifications, medicine assistance and administration, etc. The smart home is a cyber-physical infrastructure, which is intelligent, technically robust, functionally rich, and automated and has a layer of large number of embedded home appliances and devices. Despite all the possible automation, the concept of smart home cannot avoid the potential need of graphical or non-graphical interfaces for senior residents to control the home operations; the designing of such interfaces is extremely crucial as a good design leads to the development of a good product. The design needs to be human- centric that requires minimal physical, visual or cognitive opera- tional stress and in this research, we design and develop one such graphical interface, called TrueSmartface, which is fully responsive for desktop, laptop and mobile devices. We devise a new set of some constructive hypotheses, listed below, in the view of deriving an elegant design for the graphical interface of smart home.

  1. For right hand people, it is easier to operate the things placed at their right side comparatively to those placed at their left side.
  2. For elderly, it is easier to handle the three button designs aligned in row fashion, spanned throughout screen rather than those three button designs aligned in column fashion, spanned throughout screen.
  3. For elderly, the mouse click event is more controllable than the mouse over event.
  4. In horizontal orientation and at a flat level, the higher probabil- ity of usage of a button increases its chances to be placed at the top. The button having the second higher probability of usage is placed at the bottom and the remaining third button having the lower usage in a constant span of time is placed at the middle in any orientation.
  5. In a hierarchical orientation, the buttons with higher probabil- ity of usage are place at the top level. Lower probability of usages of a button increase its chances for placing it at one level down in that hierarchical structure.
  6. The top level application in hierarchical model should be returned in a single action.

The hypotheses are validated through the literature and infor-mal surveys. Additionally, the design of some of the popular devices such as GPS navigator [30] is explored in the design pro- cess of smart home interface and the three-button constraint is firmly maintained at each phase of the design. O

剩余内容已隐藏,支付完成后下载完整资料


Nanjing Tech University

毕业设计英文资料翻译

Translation of the English Documents for Graduation Design

学生姓名: 李俊

学 号: 1715160101

所在学院: 艺术设计学院

专 业: 环境设计

指导老师: 张安华

2019年 12 月 15日

英文原文:

Three-button gateway smart home interface (TrueSmartface) for elderly: Design, development and deployment

Sugam Sharma,Johnny Wong b

a Center for Survey Statistics and Methodology, Iowa State University, Ames, IA, U
b Department of Computer Science, Iowa State University, Ames, IA, USA c Founder amp; CEO, eFeed-Hungers.comTM, USA

Abstract

With the growing age, the older adults experience gradual health, physical as well cognitive, declining. Oftentimes, the degree of developed health concerns is severe enough for the inevitable need of most likely a permanent caregiver or resource-rich but overly expensive assisted or nursing facility. The increasingly technical richness of the science advancements helps elevate at least most aspects of human life and the existence of smart home is one such outcome that has attained popularity, maturity and acceptability over the short period of time, especially in the communities of seniors, where it promises them an independent daily living. The smart home is an intelligent, technical, and automated cyber- physical infrastructure, which consists of a number of appliances and devices embedded or attached in physical environment. Some of them will be contextually-triggered, however, there is also a potential need for an efficient interface (graphical or non-graphical) to operate some. The design of such graphical interfaces is not so rudimentary, rather ought to be a comprehensive human-centered design that imposes very minimal physical and cognitive stress on a senior inhabitant. In this research work, we design and develop one such graphical interface (apt for desktop, laptop and mobile devices), which is based on some newly devised hypotheses, validated through literature and informal surveys. At every stage of the design, a three-button constraint is precisely persevered and the interface is successfully deployed into the Smart Home Lab at Iowa State University.

1. Introduction

As people, especially the baby-boomers [41] age, they begin to experience and suffer the gradual deterioration in their physical, hearing, visual and cognitive abilities. It becomes extremely essen- tial at one point of time for them to have the long-term nursing care or permanent caregiver, which are not often cost-effective choices and remain unaffordable largely. Additionally, there are people, who believe in aging in place [26] concept and choose to stay at home, when aging. To accommodate and address the above stated concerns, the concept of smart home [17] technology has evolved as an intermediary, effective, affordable, and sustainable solution that has garnered greater popularity and wider acceptance in aging communities in short period. Smart home aids aging in place and assists seniors in their independent daily living; smart home provides a greater number of facilities to older inhabitants having severe impairments at the substantially reduced financial stress such as continuous monitoring, emergency assistance and response, fall prevention and detection, reminder notifications, medicine assistance and administration, etc. The smart home is a cyber-physical infrastructure, which is intelligent, technically robust, functionally rich, and automated and has a layer of large number of embedded home appliances and devices. Despite all the possible automation, the concept of smart home cannot avoid the potential need of graphical or non-graphical interfaces for senior residents to control the home operations; the designing of such interfaces is extremely crucial as a good design leads to the development of a good product. The design needs to be human- centric that requires minimal physical, visual or cognitive opera- tional stress and in this research, we design and develop one such graphical interface, called TrueSmartface, which is fully responsive for desktop, laptop and mobile devices. We devise a new set of some constructive hypotheses, listed below, in the view of deriving an elegant design for the graphical interface of smart home.

  1. For right hand people, it is easier to operate the things placed at their right side comparatively to those placed at their left side.
  2. For elderly, it is easier to handle the three button designs aligned in row fashion, spanned throughout screen rather than those three button designs aligned in column fashion, spanned throughout screen.
  3. For elderly, the mouse click event is more controllable than the mouse over event.
  4. In horizontal orientation and at a flat level, the higher probabil- ity of usage of a button increases its chances to be placed at the top. The button having the second higher probability of usage is placed at the bottom and the remaining third button having the lower usage in a constant span of time is placed at the middle in any orientation.
  5. In a hierarchical orientation, the buttons with higher probabil- ity of usage are place at the top level. Lower probability of usages of a button increase its chances for placing it at one level down in that hierarchical structure.
  6. The top level application in hierarchical model should be returned in a single action.

The hypotheses are validated through the literature and infor-mal surveys. Additionally, the design of some of the popular devices such as GPS navigator [30] is explored in the design pro- cess of smart home interface and the three-button constraint is firmly maintained at each phase of the design. O

剩余内容已隐藏,支付完成后下载完整资料


资料编号:[245487],资料为PDF文档或Word文档,PDF文档可免费转换为Word

您需要先支付 30元 才能查看全部内容!立即支付

企业微信

Copyright © 2010-2022 毕业论文网 站点地图