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毕业论文网 > 外文翻译 > 设计学类 > 动画 > 正文

动画创作中镜头节奏的运用分析外文翻译资料

 2022-11-12 08:11  

John Wiley amp; Sons.Press,Mark Gerhard Jeffrey M . Harper.Mastering Autodesk 3ds Max Design 2011[M].Publisher: John Wiley amp; Sons,2012.22-32.

In the early period of the video filming and post-production

Film and television media has become the most popular, the most influential media type. From created the fantasy world of Hollywood movies to television news focus on the reality of life, into a frenzy of television advertising, which profoundly affects our world. In the past, film and television program production is only professional work, seems to be gathering cover with a layer of mysterious veil.For decades, digital technology comprehensively in the process of film and television production, calculator gradually replaced many of the original film and television equipment, in film and television production each link has played a very important role. But until recently, the use of film and television production has always been extremely expensive specialized hardware and software, non-professional personnel it is difficult to have the chance to see these equipment, let alone familiar with the tools to create their own works. As the PC performance significantly increased and the lower price, film and television production from the previous level of professional hardware equipment to gradually shift on PC platform, the original value is extremely high professional software gradually transplanted to the PC platform, the price also becomes more and more popular.At the same time, the application of film and television production, film and television from the professional field expanded to computer games, multimedia, network, home entertainment, such as wider areas. Many practitioners in these fields and a lot of movie and TV fans can now be used his computer to make his film and television programmes.

Many people come into contact with the film and television programme production, starts from the 3 d computer animation, until now, to understand and master the 3 d computer animation production personnel many, introduce the many books, too, for the film and television post-production, most people dont know, books are less, and generally only care about a software operation, basic process and principle for the film and television post-production has not very seriously, hope I can through this book, readers can not only understand and master the use of software, but also to the whole process of film and television post-production has a more comprehensive understanding.

A profile of film and television post-production:

Film and television program production is a quite complex process. Due to the diversity of film and television program itself, made from expensive movie-making to personal home videos, it could not be more different. Intention while the use of these programs, the budgeted production budget, investment of manpower to have very big difference, but its production process has much in common, in general, film and television program production can be divided into pre-production, live action, and post-production three main stages.

Pre-production is planning and preparation stage, for film production, the process often begins with script, and then the budget, raise money, the selected location, select group of actors, photography and a series of complex process. The ?Is the process of using the camera to record the picture shooting stage, then the footage is the foundation of the construction finished, so to speak.

When after the completion of the work, like the post-production stage. Traditionally the main job of this phase is the clip, the shooting stage get scattered material cutting complete film. General in the filming process, the actual final cut finished filming material is film length several times or even dozens of times. Editor, a large amount of material is from selected the satisfaction of material and put them together according to the proper way. Production and post-production include voice synthesis. Generally only at this stage, when the material has been removed, excess lens is in series with the combination of picture and sound is synchronous, can only see the outline of the film. Because of the large amount of information and meaning of the film, is not included in a lens painting ?

Traditional movie clips were taken real splicing, the resulting film after wash, to make a working sample, use these samples for clips. Clips from a large number of samples selected need to shot, the film with scissors, tape or glue to stick them together again, and then watch a clip on JianJiTai effect, the cut and paste the process is repeated until (till) the final see repeatedly when satisfied with the results. This process until now is still very common, although look very primitive, but this kind of splicing is nonlinear. Editors dont have to order from beginning to end, because he can keep samples at any time from the middle clipping, insert a lens, or directly cut off some of the pictures, will not affect the entire film. But ?

Traditional TV editing is performed on editing equipment. Editing equipment generally consists of a projector and a video recorder, editor by projector choose a suitable material, and record it into the video tape, and then looking for the next shot. In addition, advanced editing equipment and effects of the strong function, can make all kinds of image fusion and special effects played, can adjust the color of the picture, also can make subtitles and so on. But due to tape record the order of images is, not in existing images inserted between a camera, cant delete a lens, unless all the after picture to record it again. So the editor called linear editing, it brought many restrictions to editors.

Although we can see that the traditional editing methods have different characteristics, but also have very big limitation, greatly reducing the editing staffs creativity, and

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